New Interface!
After the first demo of Bloodlines: Santa Monica I've received a ton of useful feedback (both for Windows and webGL). This week I've been working hard to address all the issues and I've got a GIF to show some preliminary results. The new interface is fully functional and leaves more space for the inventory (from 8 to 16 inventory slots!). Also, using items from the inventory now is super easy, just click the item and the cursor gets the shape of the item. The only problem is looking at items of your inventory, but I've used the secondary mouse button to read the item description. Dialog choices are at last fully functional with the keyboard, and also the main menu now allows to save/load games. Unfortunately, the save/load functionality is not working properly on webGL. Lots of improvements are still on the works. Stay tuned for more updates. Hopefully, I'll upload another demo with the new interface and all the bug fixes.
Get Bloodlust: Santa Monica
Bloodlust: Santa Monica
demake of Vampire: The Masquerade: Bloodlines as a 2D point & click adventure with retro pixelart
Status | Released |
Author | Emanuel Montero |
Genre | Adventure |
Tags | 8-Bit, Demake, dialogue, Fangame, Female Protagonist, Gothic, Pixel Art, Point & Click, storygame, Vampire |
Languages | English |
Accessibility | Subtitles |
More posts
- 🧛♀️Walkthrough🕵️75 days ago
- Version 1.2 fixes some WebGL bugs!Sep 27, 2020
- Version 1.1 is full of bugfixes!Jan 25, 2020
- Version 1.0 is out now!Jan 04, 2020
- Character Selection Screen!Dec 05, 2019
- Dialog SFX!May 13, 2019
- Hacking!May 05, 2019
- Music & SFX!Apr 29, 2019
- Work In Progress!Mar 09, 2019
- Beach House!Mar 02, 2019
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